Initial PropHunt server setup
- Complete bare metal installer with SteamCMD, MetaMod, SourceMod, ULX - Docker installer with one-liner support - Server configuration files (server.cfg, autoexec.cfg, mount.cfg) - Update script for easy maintenance - Backup script for server data - Workshop collection documentation - SourceMod admin configuration template
This commit is contained in:
29
.env.example
Normal file
29
.env.example
Normal file
@@ -0,0 +1,29 @@
|
||||
# Garry's Mod PropHunt Server Configuration
|
||||
# Copy this file to .env and configure your settings
|
||||
# =================================================
|
||||
|
||||
# Required: Steam Game Server Token
|
||||
# Get yours at: https://steamcommunity.com/dev/managegameservers
|
||||
# App ID for Garry's Mod is 4000
|
||||
SRCDS_TOKEN=
|
||||
|
||||
# Server Identity
|
||||
SERVER_NAME=PropHunt Server
|
||||
RCON_PASSWORD=changeme
|
||||
|
||||
# Server Settings
|
||||
MAX_PLAYERS=24
|
||||
MAP=gm_construct
|
||||
PORT=27015
|
||||
GAMEMODE=prop_hunt
|
||||
TICKRATE=66
|
||||
|
||||
# Workshop Collection ID (optional)
|
||||
# Create a collection at Steam Workshop and paste the ID here
|
||||
WORKSHOP_COLLECTION=
|
||||
|
||||
# Timezone
|
||||
TZ=America/Los_Angeles
|
||||
|
||||
# Auto-update on container start (Docker only)
|
||||
AUTO_UPDATE=false
|
||||
Reference in New Issue
Block a user